So, you’re using OneStream, and now you’ve got a DLL (Dynamic Link Library) that you need to bring into the mix to add some custom functionality. Maybe it’s a specific library, a cool utility, or some external method you need to run in OneStream. Let’s break down how you can easily import a DLL and get it working for you.
Step 1: Have Your DLL Ready
Before anything else, make sure you have the correct DLL. It should be tailored for what you need in your project. Usually, developers create these DLLs for specific tasks like integrating with external systems or adding more automation.
• Give the DLL a Name: Make sure the DLL has a clear name that makes sense for what it does. You’ll thank yourself later when you’re looking for it.
• Dependencies: Check if there are any other files the DLL needs to work (other DLLs, libraries). If yes, make sure you have them, too.
Step 2: Upload the DLL into OneStream
Here’s where we get the DLL into OneStream:
1. Log into OneStream – (Pretty obvious but just in case.)
2. Once inside, go to the “System” tab in the Application Control Panel.
3. Look for File Management (this is where all the file magic happens).
4. Find the option to “Import DLL” and select it.
5. Upload your DLL file from your local machine.
Boom! Your DLL is now in OneStream.
Step 3: Hooking It Up to Business Rules
After uploading the DLL, we need to tell OneStream how to use it.
• Create a New Business Rule: Head to the “Business Rules” section and create a rule where you’ll use the DLL.
• Add Namespace: In your business rule, reference the namespace of the DLL. Think of the namespace as the road sign that tells OneStream where to find and use the DLL’s methods.
• Call the Methods: Now you can start using the functions from your DLL by calling them in your OneStream business rule.
Step 4: Test Everything
You don’t want to just assume it works, right? So, you’ll want to run some tests:
1. Create Test Scripts: Write up some simple scripts that call the methods from your DLL.
2. Run It: Execute your scripts and see if everything works as expected.
3. Watch for Errors: Keep an eye on your logs. OneStream will let you know if something’s off or if your DLL needs tweaking.
Step 5: Troubleshoot if Needed
If your DLL isn’t working like it should, here are some quick things to check:
• Are All Dependencies There? If your DLL relies on other files, make sure they’re uploaded too.
• Namespace Conflicts: Make sure your DLL isn’t stepping on the toes of any existing namespaces.
• Check the Logs: The error logs will often tell you exactly where things went wrong.
Wrapping It Up
Bringing a DLL into OneStream can open up a whole new world of possibilities. Whether you’re adding custom calculations, connecting to external systems, or just automating some process, DLLs can give you the flexibility you need. With the steps above, you should be able to import, configure, and test your DLL easily.
And just like that, you’re all set to supercharge your OneStream with custom functionalities!